aethersea asked: SINCE YOU HAPPENED TO MENTION ALLEIRAT I was wondering what the government system looks like? You've mentioned lords, who seem to have a pretty solid grip on their domains, so I'm guessing something vaguely feudal? Is there a monarchy? A parliament? An oligarchical council of the major nobility? A mix? How does the reigning body feel about Brenneth's return? How do they react to her grabbing Crispin and running for the hills shortly after arriving?

AHHHH ALL VERY GOOD AND HELPFUL QUESTIONS TBH.

Me, upon receiving this ask: Wait Jesus Christ did I ever figure out how power is passed on.

Turns out the answer was “I half-assed the fuck out of it” so anyway now I have a real answer.

Right, so, it’s important to know why Alleirat politics works the way it does, so buckle up for a real fast history lesson.  Alleirat, way back in their ancient history, operated as a bunch of city-states run by variably decent lordlings who were perpetually at war with each other–think of Germany during the waning Holy Roman Empire (circa ~1630), not Renaissance Italy.  Each city state was centered around the largest local city, and the immediate countryside was allied closely with the city in question.  So, once Alleirat exhausted their armies (literally, like, okay, when you’re throwing armies of magic users around like snowballs there’s a huge death toll, they literally started to run out of armies), they drew up unification treaties as a way to solve the Gordian knot of blood feuds and bitterness they’d landed themselves in.  This is their version of BC/AD, by the way, things are measured before/after unification, which was some four thousand years before Brenneth and Crispin came for the first time (this number may be subject to change later if I feel like it).  In order to protect the newly unified country (named after the continent so as not to give preference), they mostly did away with the hereditary title thing, but they ran into an issue: smaller villages and farms had depended on the protection and help of the bigger cities, which relied on the villages and farms for food and raw materials.  Not to mention that the old alliances between city and country ran bone-deep–colorism had a pretty short life in Alleirat, but they’re still working on the very real prejudices against people from other cities–so they couldn’t be gotten rid of entirely.

The balance they struck was the protectorate system, which largely preserved the pre-unification lines of alliance by formally denoting protectorate lands of each sizable city, but also protected the citizenry by laying down clear responsibilities that each has to the other.  For example, the great eastern city Dase has a sizable protectorate that pays taxes to the Dase coffers and generates a majority of the farmed food (Dase being…like 90% rock), while Dase provides the farms with protection from both natural and human threats with her city guards as well as manufacturing that the smaller villages wouldn’t be able to do.  Dase, like all other cities holding their own protectorates, is run by a gothed, which literally means ‘city servant’, an office subject to reelection by popular vote every eight years and falling somewhere between a prince and a governor as far as power goes.  The gothed appoints a given number of advisors (there are ten in Dase, five from the city and five from the protectorate) who represent the interests of their district–if the district feels ill-represented, they can petition the gothed to remove the advisor in question from office and appoint a new one.  The gothed is also responsible for selecting a representative to the Unified Council, which is sort of like a senate and which makes the small handful of decisions pertinent to the country at large.  The list of things the Unified Council is responsible for is significantly shorter than, say, our Congress because the protectorates have much more hands-on management from their gothedan.

Incidentally, if the gothed dies while in office things can get real interesting.  In theory, a new gothed can be promoted out of the ranks of the advisors, but if proof of corruption is revealed in the chaos, all of the advisors are required to be removed from office.  The guards in each city (more like a small occupying army, called the lathan) take loyalty oaths to the city and citizens, not to the political figures of power, which means that technically they have the power to arrest any sitting politician as long as they have evidence.  Furthermore, there are several functioning criminal bodies in any given Alleirai city, most pertinently the White Touch, a dubiously legal organization of flesh workers whose work covers everything from facial reconstruction (illegal) to assassination for hire (SUPER illegal).  The Touch has been known to work in tandem with lathan before, in order to take down politicians.  It’s a risky business, being a corrupt politician in Alleirat, far more so than on Earth.

There are some capital P Problems with this system, among them that it takes approximately forever to get things done and also it’s not very adaptable to a crisis–the logical issues you run into when a goodly percentage of your population might be looking at a several century lifespan.  Also, money talks, as in our world, also a problem.  That being said, the only real requirement to be gothed or to be appointed as such is literacy, and Alleirat has decent literacy rates, so there are and have been plenty of gothedan who were craftspeople, soldiers, farmers, or even minor criminals (the definition of ‘criminal’ is flexible and also Alleirat doesn’t believe in incarceration pretty much at all) before their election to office.

And as for the response to Brenneth ‘Worst Plan Ever’ Fireheart and her highly terrible plan, well.

Originally posted by teel-me-that-you-need-me

slyrider asked: Fam Im so happy sense8 is getting a 2hr finale but like that cliffhanger left so much to be explained and season 2 openee up a whole new world to explore i just dont know how they can do it all in 2hrs. Im happy but also nervous but mainly happy

THESE ARE ALL MY FEELINGS IN A NUTSHELL.

Anonymous asked: tell me... the most loopholey bit of alleirai law

You, my dear anon, are a gift and a godsend.

Right, so, the absolute MOST loopholey bit of law in Alleirat is based on the ongoing detente between the two criminal organizations in most major cities and the lathan, the city guards.  The way the major cities (there are four) and some of the smaller cities (to a lesser degree) operate is that there’s an undercity (Kal [city name], as in Kal Dase) in sewer tunnels or foundations and an overcity (Lai [city name], as in Lai Dase) on rooftops and abandoned balconies/etc.  There’s generally a boss of Kal and Lai sub-cities, with ‘Below’ criminals specializing in more rough-and-tumble crimes and ‘Above’ criminals having a more cat burgler rep.  Now, in order to prevent any gang-vs-law wars that might risk the Streets (the civilians between Kal and Lai), the lathan have a deal, and the deal goes something like this.

Any criminal from Above or Below is at jeopardy for the crimes they have committed for a given amount of time, and during that time capture by the lathan can result in trial and sentencing, which can range from labor to execution.  However, the lathan cannot trespass onto Kal or Lai subcities without a writ for the arrest of a criminal and proof of their identity.  If one of the lathan does enter the subcities without a writ, no crime committed against them in that location can be charged against any individual.  On the other hand, the latha cannot be charged for any actions they take in self-defense.

The balance is extremely delicate and largely predicated on the fact that Kal and Lai operate on a certain code of honor.  Other situations, like the ongoing bandit problem in the most rural areas and the White Touch, do not so much have that code, although the Touch has their own rules.

aethersea asked: you know what also pissed me off about supernatural, though? the inability to commit to their own worldbuilding. even while clinging to a static paradigm, where The Masquerade is in full effect, they couldn't be consistent about what sort of underground magic communities do and don't exist. I know this can be blamed on multiple writers and all, but it drives me up the wall. f.ex. witches are All Evil and tend to work alone, until that episode with the familiars when you find a bunch of nice(r)

witches who go to witch bars and hardly ever poison each other’s drinks, oh and also familiars are a thing. a while later spike and cordelia are witches who’ve had a tempestuous relationship for… centuries I think, aka witches can live for a really long time, so there’s no way the bigger/older ones don’t all know each other. there ought to be SOME sort of witch ‘society’, even if it’s just loose communication. but no, after this you never hear of witches ever again, much less familiars or witch

bars. then you’ve got Bela, who caters to rich people who know magical artifacts exist, but there’s no exploration of what that could MEAN – if Bela can hold down a job, then enough of the country’s elite own and exploit magic stuff that it could – SHOULD – have at least some effect on US politics, as in who gets power. there’s never a whisper of that, but okay, this isn’t exactly the winchester boys’ social scene. but failing that, some of these magic-obsessed rich people should turn up for a

few episodes, either haunted or else guilty of inflicting a monster-of-the-week on someone. heck, one of them could be a recurring vaguely-helpful character that the boys stop by and menace a bit whenever they need access to some excessively obscure artifact. you already mentioned the mess of all those Alpha Monsters who were powerful and unkillable and stuff, and had their own dread agendas with potentially far-reaching consequences for their respective species, and then just… vanished. I don’t

even remember how. and then there’s the hunter community, which is the most inconsistent of all. first it’s just these two and their dad, and then they start finding out their dad’s old friends were all actually hunters or oracles or whatever. so far so good; these are just Mysteries Of Our Father’s Past, and valid character/plot development stuff. but there’s Bobby, who Knows Everyone, and Ellen, whose bar every hunter in the country frequents sooner or later, and this means hunters know each

other, know about each other, they have a network of communication and they share intel, gossip, trade secrets. but the moment the bar blows up there’s just no network, no connection, nothing at all binding hunters together, even though Bobby still knows everyone and Ellen and Jo are still around and plenty able to found a new bar if they wanted to, or at least keep in touch with at least half of the people who used to swing by their bar. oh and also the demons! they talk about complex politics

happening in Hell, they have some sort of prophesied demon queen who takes the body of a young girl and has glowing white eyes (I don’t even remember what happened to her), they have demon religion and spirituality to the point where Lucifer is basically Demon Jesus – I’m pretty sure this is explicitly stated, Lucifer is to the demons what Jesus is to really devout Christians, semi-mythical status and prophesied second coming and everything – and the show makes an effort to flesh out its demonic

characters, give them personality and desires and drives, and it shows distinct differences in how different demons feel about humanity, and about what they do, and all that. yet despite all this, the only demon we meet who doesn’t immediately try to murder the boys is Ruby. no one tries to bargain honestly with the boys, no one but Crowley tries to aim the boys at their own enemies, no one begs for mercy or lies about repentance. nothing. can you imagine if those demons who told Sam to take up

his antichrist mantle and lead a demon army decided that, since their Chosen One was unwilling, they ought to convince him? what if a bunch of demons had started discreetly tailing the boys, showing up sometimes to rescue them from really bad fights or offer up dead monsters like housecats offering dead birds? ‘hey chosen one, we caught you this demon who’s high up in Crowley’s hierarchy, do you want to torture him for information yourself or do you want us to do it?’ they solemnly swear that

that they’ve stopped killing humans, they keep quietly growing in number, and they always scram before the boys are conscious enough to kill them properly. sam and dean have many arguments about whether they were REALLY too concussed to stab their latest demonic rescuer and get absurdly angsty and argumentative about it. I know my rant has gotten pretty thoroughly disorganized and this is moving back into must-have-a-static-paradigm territory, but I am a little bitter.

THIS IS ALSO SUCH A GOOD POINT there is just so much to be bitter about with this show, like, good god, you’d think that sooner or later they’d run out of basic narrative rules to fuck up.

Speaking of rules, I think this is a manifestation of one of Supernatural’s wider problems, which is that they just DO NOT SEEM TO UNDERSTAND THE RULES OF THEIR OWN UNIVERSE.  Like, all they’ve REALLY nailed down is that demons can be exorcised, but anything that isn’t a demon is pretty much at the mercy of the plot for A) how powerful it is, B) how hard to kill it is, and C) how ‘human’ it’s considered.  Like, everything from werewolves to wendigos are stated to be at least PART human, but basically their ‘humanness’ and subsequently the amount of sympathy accorded to them is predicated on how benign (or how attractive) they look in their human form.  The magic of this universe is wildly unpredictable–the Winchesters sometimes do/dabble in magic themselves, but we never really learn how magic works.  Does it require a focus?  Does it require badly-pronounced Latin?  Is it an expression of the user’s willpower?  Is it similar to what demons do (implied when All Witches Are Wicked for the first few seasons) or not?  Does it require natural talent or can anyone learn it?  THERE ARE SO MANY QUESTIONS THAT ARE TOTALLY IGNORED.  THEN there’s the question of societies in this supernatural underworld.  Like, I think I’ve expressed in my John Wick comments how much I like functional underworld societies with rules and systems, but honestly it’s CRITICALLY necessary if you’re doing what SPN does and having the society Matter.  I cringe every time I think about how clumsy and slapdash the hunting community was in Supernatural, because it had SO MUCH POTENTIAL, don’t talk to me about it, I made it work better when I wrote my spite novel.  I’m sure I can think of fifty million more incomplete universe rules, but I can honestly feel my blood pressure rising right now so I’m going to stop.

OH MY GOD GUYS, please, if you’re a writer, let me beg you right now in person to figure out the rules of your universe and then commit.  Here are some pointers.

Magic should work in a conceptually similar way to gravity: its rules should be consistent and should be able to be broadly extrapolated from the general effect, and if you’re going to BREAK those rules you’ve got to have a damn fine reason.  

The sliding scale of ‘humannness’ should…slide less, to be completely honest, work your shit the fuck out EARLY or make working your shit the fuck out a plot point (please see Stormdancer for a good example).  

If you’re dealing with questions of what makes someone human (@SPN FOR LIKE FOUR FUCKING SEASONS) then you should actively question like “Hey, my dude, can we morally kill this person for something they have no control over” unless your character took the trait ‘Callous’ somewhere in their history (which is also fine).

If you have an underworld society–or any society tbh???–WORK YOUR SHIT OUT.  How do they work together (ex: hunters pretending to be ‘the boss’ when someone calls the number on that fake business card)?  How do they support each other (ex: safehouses? maybe? this is never discussed in SPN? and I hate it?)?  What are the things people differ on (ex: whether or not to murder the Winchesters, which, like, I know you’re supposed to be against that because they’re the protagonists, but by the time I bailed I def wanted someone to shoot them)?  Is there an assumption of free exchange of favors or is there a strict financial/bargaining system?   How much does one person vouching for another matter in the community?  ANSWER SOME BASIC QUESTIONS FFS

Finally, most crucially, for the love of all that is good, Pick A Plot.  One plot.  It can have subplots (example: an overarching plot broken up by smaller missions, a la your average TV show) or multiple acts (as in a play, where you’ve got a couple major pieces that assemble into the main plot, like Much Ado where you’ve got (roughly) the matchmaking, the wedding, the vengeance, and the resolution), but it should be One Plot and you need to tie up those motherfucking loose ends.

This has been “Hey look turns out that 6K later I have Even More Complaints about Supernatural” with Moran.

Anonymous asked: anyway i love diana a lot, screech in an unholy manner if you too love diana a lot,

LET ME SING YOU THE SONG OF MY FEELINGS ABOUT DIANA

Originally posted by themedicatedhijabi

THANK YOU FOR YOUR TIME

sagequeen asked: THANK YOU FOR ALL THE WHOLESOME "HUMANS ARE WEIRD" POSTS

I TRY THANK VERY MUCH

image

Originally posted by redpyrofox

Anonymous asked: P for the fanfic meme!

Another ask for the fic meme!

P:  Are you what George R. R. Martin would call an “architect” or a “gardener”? (How much do you plan in advance, versus letting the story unfold as you go?)

H A definitely a gardener.  I’ll sometimes sketch out the VERY general outline of a universe, but almost never outside my own head–like, I currently have all three acts of my Alleirat novel planned out and I’m starting Act Two, as it were, but nothing is written down.  I don’t think I’ve ever actually done a story outline in my life and I doubt that’s going to change anytime soon.

Anonymous asked: The thing about SPN is that all of its characters have such good potential, y'know? Like the Sam's Boy King of Hell thing you mentioned. And the Antichrist. And all the other characters whose potential was wasted so the show could revert back to it's lazy formula. I'm just really bothered about this. Idk man it pisses me off.

ANOTHER THING ABOUT THE WASTED POTENTIAL. AMARA. THE DARKNESS. PRE-BIBLICAL. GOD"S SISTER. THE BE ALL END ALL OF VILLIANS. Her plotline was so crap????? Season 13 confirmed and that was the best they could give us? I truly believe if they had played their cards right they could have created an amazing story arc that would’ve kept people engaged and saved the show from itself.

I’m just so much enjoying that people actually agree with me.  Because you’re right!  The characters by and large have a lot of potential!  The dynamics have the potential to be really interesting!  AND YET.

Fuckin’ Supernatural, seriously.

wavesssxc asked: I just want you to know that if you ever do write a whole Diana/Steve Rogers fic I will be there to read it xx

That is so nice of you!  I honestly might?  I got pretty fond of the Fucking Justice OTP, as I’ve been calling them.

Anonymous asked: Idea for a Buzzfeed quiz: We Can Tell How Old You Are Based On What Season You Stopped Watching Supernatural. Stopped watching in season 5? You got: 20 years old *that gif of Adam still in Hell*

I’m fucking wheezing this is so funny, someone with a friend in Buzzfeed do it and link me.

Also I have no idea if this is the gif you meant but it was the first one that came up under ‘adam supernatural’ and I’m cackling.

Originally posted by netflix-enslaved