Anonymous asked: So, you mentioned there are different type of magic users in your Alleirat story. Any chance we could get a break down of the different types?

GODDAMN RIGHT YOU CAN

So I suppose the thing that bears mentioning that the way magic works in Alleirat is that a magic user (called a ‘worker,’ except for those who use fire magic) has inherent ability for a mode of using magic—they can channel magic in fire, in water, in plants, in metal, whatever, but they can’t do magic in anything else.  Someone who can channel magic through living plants can’t do the same with thread or water or fire, and they’ll never be able to learn.  So this can get REALLY specific really fast—someone might specifically be a silk worker, for example, or a bronze worker.  It’s more common, however, to specialize into a wide category, like ‘weather’ or ‘metal,’ so I’ll cover a few of the more common and/or pertinent ones.

  • Fire magic, obviously.  Fire magic is revered as blessed by the Wanderer, the Alleirai god of fire, battle, and lies.  Brenneth, the main character, is a smith, which—in this universe—means that she’s specifically a broadly trained blacksmith with the ability to work in fire magic.  (Fire magic users are called fire smiths, not fire workers.)  This is pretty much what it says on the tin, with one major exception: unlike most fantasy universes where a mage can summon and throw fireballs, this is mundane fire, which means it needs fuel.  A fire smith of sufficient power can project a pillar of fire, but it’s incredibly short lived and impractical as a weapon.  Combat fire smiths generally carry small grenade-like packages that splash flammable oil over their target, when they can then ignite with ease.  
    • Brenneth is something of an exception to this rule, because her trademark is something called white fire—white in Alleirat indicating death/deadly.  White fire isn’t actually white in color, but it’s the colloquial name for dragon fire, which needs no oxygen and no fuel save for the magical power and anger of the wielder. Brenneth earned her title of Fireheart by her preferred fighting style of igniting her sword with white fire—she refuses to teach this trick to anyone on the argument that it’s a dangerous technique with the potential for mass destruction, and she expects it to die with her.
  • Weather magic, also obviously.  Weather magic is revered as blessed by the Lady of Stars, the Alleirai goddess of storms, stars, and fallen things.  Crispin is a powerful weather worker—and a fallen thing, and yes I am very pleased with that goddess.  Again, pretty much what it says on the tin, although to varying degrees.  Some weather workers expend themselves completely bringing down a single lightning strike, others—like Crispin—can rally hurricanes and still be standing.  Crispin is one of only a very few weather workers in history to be powerful enough to summon winds that are sufficiently strong and precise to carry him.  Much like fire smiths, combat weather workers often use an aid to direct their magic—it’s energetically taxing to aim lightning strikes, more so the further from one’s self the strike is going, so many weather workers carry rapiers.  They strike the rapier, which is close to themselves and strongly conductive, and then direct the charge at their target.
  • Plant workers are also pretty much what it says on the tin, with the exception that a lot of plant workers have actual plant heritage—briatan are tree-people, descended from the universe-equivalent of dryads.  The briatan are more powerful, but less precise than pure human planet workers.  Isla Akekrei, generally known as Krei, the daughter of Brenneth’s old right hand woman and Brenneth’s new military ally, is briatan and a powerful plant worker—akekrei means oak. Krei, like many briatan plant workers, has tattoos in various plant-based inks on her arms, which she can manipulate and move around at will, and, also like many plant workers, she wears cuttings of vines and other plants on her person, which she can use as weapons.  You know that scene in Sky High where Layla flips out?  Yeah, like that.
  • Flesh workers, ironically, are probably the most feared people in Alleirat, save Crispin himself.  Flesh workers channel magic through living flesh, which means they’re the magical healers in-universe.  However, a flesh worker is equally capable of healing a mortal wound or of clapping their hand to someone’s chest and making their heart explode, making every bone in their body shatter, or flaying them alive. The moment blood stops moving through the body, a flesh worker’s power is no longer capable of affecting an individual, but up until that point…  As long as they have skin-to-skin contact, a flesh worker can do pretty much whatever they want, no matter how physiologically improbable it is.  The only thing they really can’t do is reattach a completely severed limb. Incidentally, this is the most common kind of worker overall—and again, there are degrees—and the most common type of worker to go full dark side.  There’s a whole cadre of flesh worker assassins because, shocker, they’re the best at it.
  • Death workers, on the other hand, are viewed in a similar way to healers in most fantasy universes—people literally cannot fathom a death worker going dark side.  Death workers are basically a variant on necromancers, with the ability to see spirits who’ve become trapped on the “wrong side of the day” (Alleirai religion says that spirits exist between days/on the other side of a day, and keep watch on their loved ones) and raise the dead as…puppets, I guess.  It’s very rare that the latter ability is used, and generally death workers are sort of like grief counselors/priests, responsible for performing funerals and speaking to the bereaved.  
    • That being said, death workers are fearsome in combat.  There are stories from back when Alleirat was a bunch of small warring city-states, millennia ago, about death workers at war, and this is how they usually go.
      • Two armies have been at war for years, and one, City-State A, is finally losing.  They know that if City-State B wins the war, they’ll sweep in and slaughter everyone left in City-State A, burn their cities—the traditional Sack of Magdeburg-esque situation.  So, a powerful death worker who’s been serving to ensure that all the spirits of the dead are safely on the other side of the day goes to her lord.
      • “Lord,” she inevitably says, “I have the power to end this war, here and now.”  
      • Her lord demurs, because what she’s offering is horrific in the Alleirai culture—you never ever tamper with a dead body except to put them to rest in the manner specified by the dead person.  This is a capital crime.
      • “I will do this, and you cannot stop me,” she says.  “So bring in all the guards and tell the camp to go to sleep, and I will save us, and then I will die for what I’ve done.”
      • Her lord agrees, because what other choice is there?  And the camp goes to sleep, and the death worker walks out onto the battlefield, where the bodies of the dead are neatly laid out and waiting to be laid to rest.  She stands in the middle of the dead, and she reaches out her hands, and all around her, they stand and take up weapons and march toward the enemy lines.  There is a single night of battle.  Every enemy soldier who falls is raised to march in the death worker’s army, and there are always more dead bodies to drive forward.
      • The sun rises. The camp wakes.  The enemy lines are decimated, littered with dead bodies, and some distance away, somewhere with a clear view of the entire battle, the death worker lies dead.
    • The worker wreaking havoc as a weapon of a lordling when Brenneth and Crispin come back to Alleirat?  A death worker fallen through from Earth named Hoshiko, with no friends, no support, and a conviction that she’s going insane.  ILY Shiko, I’m sorry I’m mean.

silver-soliloquy asked: WOW, your novel sounds fantastic!!

Thank you so much!  I’m kind of relieved it sounds like fun to people, because it has eaten my whole brain and put every WIP fic on hold and demanded not just a language but also a functional harbor code for drums/horn/lanterns, and it has haunted me that I might be wasting my time on something boring.

Anonymous asked: I love your writing a lot, esp your original writing. Could you tell us about your current novel? The 'earth is where trouble comes from' one? Pretty pretty please?

OH MY GOD ANON YES I WILL.

Okay, so you might know how at the end of every third YA book where there’s a trip to another world and a prophecy and magic and world-saving, the protagonist gets popped back into their life on Earth all “Welp, good to have you here, kid, have fun with your nice Life Lessons and PTSD and what-not, about your business.”  Like, Narnia, for example.  I had a lot of issues with Narnia and the whole “You’re too old now, you can never come back, leave and go live out your life and forget about magic and wonder and miracles” shtick when I read it as a little kid.  Yeah, this novel is the product of maybe twelve years of stewing over that kind of ending.

So, this book, which I’m currently just calling Alleirat, is about the hero of one of those novels and the villain of one of those novels, once they’ve grown up to twenty-somethings.  

The general plot of the YA novel (which won’t be written, it’s the backstory) was that a ten-year-old girl and boy both fell through a thin spot between worlds to Alleirat, where magic is the norm and there’s a standing prophecy someone got off a ghost a long time ago about a worldwalker who will save them from a great evil.  Since they manage to fall through to a time where sexism is kind of A Thing, they leave the girl, who takes the name Brenneth and has an ability for fire magic, to be raised as a blacksmith, and take the boy, Crispin, with an ability for weather magic, to be trained as a hero–and spend the next ten years telling Crispin that it’s his destiny to save them all.  Crispin, unsurprisingly, snaps, when he’s twenty years old.  He suffers a nervous breakdown, and the logic he follows is that, in order to save everyone, he needs to be in control, and he consequently sets out to take over the world.  Which goes over great–so great, in fact, that he’s given the nickname the White Wolf (their society associates white with death and wolves with evil/hunger/rage).  Increasingly desperate to stop him, the Alleirai leaders call on Crispin’s oldest friend Brenneth to fight for them, and she agrees.  About four years (and one sword through the chest very narrowly survived Because Magic) later she manages to stop Crispin (and also cuts off his arm, which he understandably takes personally).

And then…they get popped back into their ten-year-old, perfectly intact bodies on Earth.  No destiny.  No magic.  No one who understands why these two kids who were perfectly normal an hour ago suddenly act like soldiers fresh off the battlefield, jumping at every loud noise and picking fights and waking up from screaming nightmares.  Except each other.

Fast forward fourteen years (take two, On Earth Version) and we’re at the start of the novel.  Brenneth and Crispin have a very strange relationship, the sort of relationship you might expect from two people who have transitioned from friends, to close friends, to mortal enemies, to calling each other just to listen to someone scream at them in Alleirai, to drinking weekly and talking about how much they hate being stuck on Earth.  They have Issues, is the point here, and the primary life lesson they took away from their time in Alleirat is “magic is great, and just because you were born on one planet doesn’t make it your home.”  So, naturally, they fall through to Alleirat again.

Which is great.

Except for the fact that, in order:

  1. Crispin is probably going to be executed for his crimes, which he understands but Brenneth is Not Okay with (and willing to take a stand against)
  2. It’s been four centuries since they left
  3. Brenneth is highly uneasy with having gone down in history as a hero of legend
  4. It’s been four centuries and everyone they knew is consequently dead
  5. They’ve come back just in time to deal with another worldwalker fucking shit up, this time with death magic (necromancy, woo! *throws flowers*)
  6. It’s been FOUR CENTURIES and they’re officially in history books and constellations

Now, the reason that Earth Is The Problem Planet, is that, basically, there are hundreds or thousands of worlds (the Alleirai know this for sure) and they all intersect at Earth.  The problems with this are that, A, Earth is the only world without magic (since all the other worlds basically cancel it out) and therefore a lot of people on Earth have truly massive magical potential built up over the millennia, which turns terrifying once they can actually use it (Crispin figured out how to fly using weather magic, and Brenneth can cast unquenchable dragon fire), and, B, people from Earth keep falling through the cracks.  Since they’re distributed across all these worlds, Alleirat can and has gone several centuries without one, but they’re also common enough that Alleirat does have a word specifically for them.  And they usually cause trouble, because it’s always the ones with strong magic who fall through.

So yeah, that’s basically the novel.

Some other things I find to be highlights:

  • Alleirat has actual high fantasy diversity!  The mountainous Northern part of the continent has fair-skinned folk, whereas Brenneth (whose family is from southern India) looks more like the people from the fertile Southern plains, closer to the equator of the planet.  The Outrigger Islands scattered around the south and east/west tend to have skin tones ranging between maybe Morocco and Nubia, depending on how far from the midline of the planet they are.
  • Alleirat, having been schooled by Brenneth last time, now has a warrior/civilian divide rather than our masculine/feminine divide (it looks similar, though, because Humans Are Problematic).  This manifests itself most intensely in a distinction in dress.  Civilians are expected to dress more modestly, whereas any gender of warrior is accepted to be shirtless pretty much whenever.  Hair length is also considered to be more of a marker of social rank than skin tone–long hair equates to higher status, shorter hair means you work as a laborer or another low-status job (this has been a thing for a long while, though, since before Crispin and Brenneth).
  • Alleirat has dragons (crafted and blessed by the god of fire, battle, and lies, of whom Brenneth is a devotee) and griffins (crafted and blessed by the goddess of stars, storms, and fallen things, of whom Crispin is a devotee).  Dragons breathe unquenchable magical fire, and griffins can send lightning along their wings.  I think they’re pretty cool.
  • Alleirat has an arrangement called amuniasa, which is an unrequited or courtly love arrangement, as an accepted part of society.  The amdri, or the lover, tells the object of their feelings how they feel, and that person can either accept a romantic/sexual relationship or proclaim themselves amiasa, or the beloved, indicating that they don’t return the feelings, but recognize the honor they are being given.  It’s very poor form to pressure your amiasa into returning your feelings, and likewise it’s very poor form to lead your amdri on–your window to change your mind is limited.  Amuniasa is generally considered to be about as binding as marriage, although plenty of amdri also have a spouse whom they love sincerely–basically, polyamory.  Example: Brenneth’s right-hand woman last time around was her amdri, although her feelings were completely committed to Brenneth and she never took a spouse.  Also, she has a daughter that joins Crispin and Brenneth this time (their specific race is incredibly long-lived) whose coloring suggests that she specifically took a lover who looked like Brenneth.
  • Brenneth is pretty much the beauty standard these days (they take their heroes of legend seriously in Alleirat), meaning that they revere women with lush black hair, broad shoulders, and dark skin.  I dunno, it felt right at the time that I made that decision.
  • The primary port city on the East, Dase, has a port that is literally carved straight into a four-hundred-foot cliff face.  Like.  The city is on top of the harbor.  I stole this from the D&D campaign I ran last semester, but I did invent it in the first place for a completely different novel that will never be finished, so.  It’s not plagarism because I wrote it, basically.
  • I am literally creating a language for this bullshit universe that has taken over my life.  I am ilala–an idiot.

flvffs asked: please, tell us more about your horsemen of the apocalypse.

*maniacal laughter* 

You have made a BAD MISTAKE, my buddy, my guy, because now here are 1600 words about this novel.  More stuff is here in the tag.

Right, so, remember how I write novels when I’m pissed off about stuff?  Like…I got pissed off about the lack of happy F/F ships with superpowers and wrote a novel about that.  And I was pissed off about misuse of all-powerful sorcerers (Merlin, I am cranky about the show Merlin), and I wrote a novel about that.  And I was pissed off about use of psychic powers and Antichrists and Apocalypses (*glowers at SPN*) and I wrote Falls the Shadow, this novel.  Kind of by accident.  Like.  I meant to write a fifteen, maybe twenty, page thing playing with the idea of a character who had visions of the Apocalypse.  Smash cut to eighteen months and 250K words later…

So yeah.  The basic premise of this novel is that Sam Lightworth and her older brother Oz have been the best hunters in the country since they were kids, until it came to light during a hunt when she was fifteen that Sam has precognitive dreams.  Since most hunters don’t really have a concept of grey areas (such as a human girl with visions of the future) Oz takes the logical solution of getting his baby sister the fuck out of the life before someone can kill her.  Cut forward a year and a half, Sam’s been in hiding at a boarding school and, for the first time in her life, she has something like a normal life, with a normal friend (Kit), and normal demands on her life.  She hates it.  When her brother turns up, bloody and battered and bearing news of their dad’s death, it’s the best thing that’s happened to her all year.  So she and Oz leave, with Kit in tow.  They also pick up Michael, an old…friend who met Sam exactly once when they were both kids.  She broke his arm and he cracked four of her ribs.  Naturally that…happens.  The majority of the plot rotates around Sam, Michael, Oz, and Kit learning about their places as the Four Horsemen.

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Right, so I wrote this a while back for @twistedangelsays‘ birthday in May, and then she asked me today to post some F/F smut after I posted this ExR smut earlier today.  Max is the main character from this novel and Lessa is her girlfriend, details are included in the tag.

Lessa laughed giddily as Mercury squad spilled through the door, all of us bursting with the adrenaline rush.  The mission had been declared a wash while we were in the field, but we’d still had a closer brush with gunfire than I liked.

“All right, everyone,” I said.  “Debrief with the marshal or Beck at some point in the next couple of hours.  Sorry to have dragged you out for nothing.”

“Ah, don’t worry so much, piti bòs, it was fun,” Elijah said, eyes dancing as he hooked an arm around Miles’ shoulders and cuffed him cheerily up the back of the head.  Miles looked offended, one hand still pressed to a sluggishly bleeding graze to his bicep. “C’mon, Four, let’s go get that arm looked at.  Maybe Janey will meet us there.” Miles allowed himself to be dragged away without much of a fuss and Zara grinned fondly after them.

“Mm,” she said.  “I’m going to go eat something, do a quick debrief, and then see if I can round up my boys and fuck them through the floor.  Y’all have a nice night.”

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Deorum (Of Gods)

All right, this is the last (and longest) part of Deorum!  The rest of the story is in this tag (Parts I, II, III, IV, and V).  This takes place a about a week and a half after Part V, and includes the grand reveal about Jack’s…situation.  I hope you guys like it, and thanks so much for sticking with me through this mess of a story!  If you have any questions, I have a bunch more stuff worked out for the universe, so feel free to ask away.

The newly arrived family across the hall from Jack hadn’t tried to invite him over again, but Marcus and his wife—Dorothea-call-me-Dot, as Jack learned upon meeting her—still greeted him when they passed.  He knew that the son, Jesse, was quiet and smiled shyly at him, and Apollo had been elated with the boy’s interest in art, and that Mac, the daughter, was buoyantly energetic at all times and drove her parents to distraction.  Dot was handling the adjustment better than her husband, which he knew for a fact because he had seen her talking to Sekhmet about getting blood out of clothes after Mac’s latest mishap.

Marcus, on the other hand, had almost swooned when he saw Hapi and Bragi together in front of Starbucks.  Jack had been more than a little judgmental when he saw Marcus waver and grip the edge of the table outside.

So it was a shock when there was a sharp hammering on his door on Wednesday afternoon, and Jack opened it to reveal Marcus standing there and looking disheveled.

“What’s wrong?” Jack asked, sweeping a glance over the man.  His usual tidy suit was missing its jacket and his hair stuck up in clumps as if he’d been dragging his hands through it.

“Have you seen my kids?” Marcus asked, skipping any semblance of polite greeting.

Jack paused.  “…no? Are they not where they’re supposed to be?”

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Deorum (Of Gods)

RIGHT, sorry for the delay, I forgot this was a thing.  Here is Part V, set about six days after the last bit.  Parts I, II, III, and IV are also available

It was a Friday morning again when Jack woke himself up from a dream with shouting in a language he didn’t immediately recognize.  This would have alarmed him more if he hadn’t discovered, over the past several days, a native speaker’s knowledge of German, Japanese, Welsh, Spanish, and Slovakian, as well as passable fluency in a handful of other tongues—including, to Anansi’s supreme satisfaction, Akan.  The shouting was new, though, and as his brain caught up to the adrenaline in his veins, he vaguely recognized it as Russian, diphthong vowels dripping from hard consonants.

Jack tried to recapture the sound of his words, as if he could collect the echoes from where they had settled in corners of the room and hollows of the blankets, reassemble them into speech.  He opened his mouth and let his lips move to form the syllables he had heard.

“Something meshok moi,” he said aloud. “Popast’v meshok moi.”

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Deorum (Of Gods)

O K A Y.  Only took me like nine days to get a new computer, so here we go, posting of this story will now resume its daily schedule.  This is Part IV, Parts I, II, and III are also available.  This scene takes place the day after the previous one–Jack is no longer dying of a divine-level hangover, is the point.  Also, please feel free to correct my German, I do not dich the language.

“Hey, Jackie,” Idunn said, already sliding forward a travel cup with an elegant cursive J on the side.  Her handwriting would have made calligraphers weep with envy, although her print letters were angular and sharp-edged as blades.  “How are you feeling?”

“Eh,” he said with a shrug and an expressive hand motion.  “Ich bin gut, aber erschoft.”  Jack’s eyes widened at the sound of his own words and one hand flicked up to touch his lips, a betrayed look crossing his face.

“Didn’t know you spoke German, Jack,” Idunn said in a strange voice—careful and calm, as if bracing herself or someone else against an oncoming onslaught. “Wen haben Sie erfahren?

“I…didn’t?” he said through his fingers, and felt almost shaky with relief when the words spilled out in familiar English.  “What the fuck?”

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Deorum (Of Gods)

Sorry for the delay, and here is Part III.  Parts I and II are here and here, respectively.  Since this one is pretty short, I might post Part IV later tonight.  Also, since not all of these are obvious in terms of timeline, this one takes place the morning immediately following Part II, which is a couple of days after Part I.

The knock on Jack’s door woke him up and he immediately regretted continuing to allow Thursday nights to happen to him, as he did every Friday morning.  Thursdays had been happening to him for several years now, since before he was legal to drink, and he had expected to build up a tolerance eventually, but there was no sign of such a thing.  It probably had something to do with Thor’s insistence on having them be strictly Bring Your Own Alcohol, which usually ended with divine-strength mead from the Norse, sake from the Japanese, and beer from the Egyptians, among others.  Dionysus had brought wine exactly once before being strictly barred from ever doing so again—possibly because it had almost landed Jack in the hospital after a glass of the stuff, more likely because there had been a lot of wounded pride going around among the gods.

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Deorum (Of Gods)

All right, here is Part II of Deorum.  Part I is here, I hope you guys enjoy!

“Jackie, you look terrible,” the girl at the counter said, alarmed.  She had delicate features, with an upturned nose and a light scattering of freckles over her cheeks, and her long brown hair was bound up into a neat crown of braids.  She looked about sixteen, dressed in a pearly grey shirt and a black apron that said simply Idunn’s Coffee.  “What’s wrong?”

“Wish you wouldn’t call me that, Idunn,” he said, and she smiled at him fondly, flashing a slim line of teeth.  She had conceded to the Anglicized version of her name with more grace than some of her other counterparts, which Jack appreciated.  He found the ‘eth’ letter rather difficult, and she despaired of his pronunciation.

“You’ve mentioned,” she said, brushing one hand over her forehead in the habitual movement of one checking for stray hairs.  A pair of stacked gold rings glinted on her index finger, with a third on her thumb.  Her entire family dripped with the things, Jack knew—a scant three was downright restrained.  “You do look exhausted, though.  Everything okay?”

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